Time To Get A ThirdLife?
Posted by Matt on October 3rd, 2007
Recently The Yankee Group, an independent technology research and consulting firm located in Boston, proclaimed SecondLife as a thinning fad.
“the hype surrounding Second Life doesn’t match its actual marketplace impact…the growth rate of Second Life users has slowed since its peak in October 2006, while user engagement (as measured by average time spent per user) has leveled off at just 12 minutes per month. This is in stark contrast to other highly publicized sites such as MySpace and Facebook, which are seeing steady increases in both the number of users and the intensity of user engagement.”
Death of SecondLife
SecondLife is dying and I don’t think there is anything that Linden Lab can do about it. I always considered SecondLife to be a glorified online Sims, but I have to admit I am surprised at the sudden decline of its user base. This just goes to show how the neglecting to improve and add to your existing product can render it stale and unused. But is that really why SecondLife is failing? Is the product just outdated and substandard right now? Or it because geeks like me actually returned to our FirstLifes? Eh, most likely the former. Geeks like virtual worlds. The SecondLife world just sucks.

